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Film and Animation

As an extension of my work in Unreal Engine and exploring environment art and technical art, and my overlap with stunt acting (if you'd like to see more on that, check my instagram), I got the opportunity to work on some virtual production projects on an LED stage and then on a working party exploring the concept for SAE Institute.

I've since continued to explore film both inside and outside of Unreal Engine, joining a student group as producer and first AD at SAE for Alone and working on a number of short film side projects in Unreal (both VP and Animation). 

Each of my films have their own page, but I also post about my WIP projects in Experiments

A Theory of Incompleteness



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