
UE Dialogue Tools
In between knowing I needed to use some sort of narrative middleware for my JRPG side project and needing to actually teach them this...

Motion Capture Tests and Custom Headset
In the process of playing with Metahumans and looking for a cost effective way to do animation for my JRPG side project I've been looking...

Website and Video Player
Throughout the pandemic, when I (logically) couldn't go to training at the gym, I started doing a lot of my martial arts training via...

Scheduling Web App
At SAE we have national zoom meetings for all units once a fortnight, this is to ensure consistency with delivery and share resources....

Unreal Engine Shader Work
As part of some upskilling and doing more environment art I've been spending a lot more time working with shaders. I made some for my...

360 Video FMV Game
After playing around a bit with some VR, and having some experience with film, I had the idea to do an FMV game using 360 video....

Metroidvania Experiment
A couple of friends (Nik Pantis and Jaris Renner) and I, after playing a little too much Hollow Knight, had the idea of trying to make a...

Editor Tool Experiments, Region System.
I've started dabbling with some new editor tools as an extension of a kind of RPG regioning system I'm working on. The region system...

Articy Visual Novel Update, Tobii Eye.
I've made a couple of interesting updates since the last post. The animation system now accounts for characters talking (and they know...

Articy Draft Experiments
I've been experimenting with the game design software Articy Draft and implementing its exported content into Unity. Unity implementation...