360 Video FMV Game
After playing around a bit with some VR, and having some experience with film, I had the idea to do an FMV game using 360 video....
Metroidvania Experiment
A couple of friends (Nik Pantis and Jaris Renner) and I, after playing a little too much Hollow Knight, had the idea of trying to make a...
Editor Tool Experiments, Region System.
I've started dabbling with some new editor tools as an extension of a kind of RPG regioning system I'm working on. The region system...
Articy Visual Novel Update, Tobii Eye.
I've made a couple of interesting updates since the last post. The animation system now accounts for characters talking (and they know...
Articy Draft Experiments
I've been experimenting with the game design software Articy Draft and implementing its exported content into Unity. Unity implementation...
Character Generation Experiments
Over the past few months I've been working on developing procedural characters. This started as a result of the game I worked on at...
Unreal Engine 4
I recently decided to go back to Unreal Engine and update myself, I've used Unreal on and off but my focus has mostly been on Unity. Soon...
Curved Path Tool
Looking to expand upon my experimentation with tools and editor extensions I added control handles to position the path nodes in my space...
Space Rail Shooter
This project evolved out of the previous camera project, I decided to adapt it to a flying, on rails, context after playing a lot of the...
Third Person Camera
I put the AI project on the backburner as I felt like there was some problems with it requiring a great deal of refactoring and instead...